Canvasser TODO: author_buildprops - unify into one function Wait until all images are loaded before displaying anything Groups UI Shapes UI Tests Prop UI Settings UI Broken From current on animations acting weird I think there's something wrong with the fade animation in canvasser. If I add it through the animation panel, it'll have startalpha but not endalpha in the json file. It still works once I manually put endalpha and a value for it in the json Samples are getting placed in exported JSON. DONE: 2017-08-03 Renamed testp to Interactive in UI and hide actions if object not interactive. 2017-08-03 Added "flow" particle emission type. Burst now emits all particles at once. 2017-08-03 Version 1.1.0 2017-08-03 Fixed move anims referencing particle archetype rather than particle instance. 2017-08-02 Fixed animation bug with undefined previous time triggering anims twice. 2017-08-02 Permanent particle persisting working. 2017-08-02 Windows no longer go off of screen. 2017-08-01 Particle parenting working. 2017-07-28 Tests hooked up. 2017-07-18 Tests Window added to UI. 2017-07-18 Conditional position and variable added to UI. 2017-07-17 Sound UI and Add/Delete implemented. 2017-07-17 Combined functions for UI build menus. 2017-07-14 Settings cached option (bool) added - defaults to use cached 2017-07-14 Canvasser Init now grabs previous x,y mouse position for loadInto 2017-07-14 loadInto now stops the loop - not sure if 100% fixed but seems okay